Alisdair SmithOct 19, 20226 min readLooking at the Mechanics #2: CombatSo last time I talked about TDE mechanics, I talked about how it does an excellent job of supporting games that are not combat focused,...
Alisdair SmithOct 6, 20222 min readLooking at the Mechanics #1The Dark Eye is a pretty well rounded-game compared to many other TRPGs, particularly when compared to something like Dungeons & Dragons....
KarstenSep 21, 20222 min readNPCs in TDEWhen I use NPCs in TDE they come in a variety of flavours from the limited stat block as a combat or skill obstacle without even a name...
Dennis WeigtSep 20, 20224 min readCharacter Creation in the Dark Eye, not as intimidating as it might look. Character generation in The Dark Eye might feel a bit intimidating at the first look. And truth be told, the game is a bit frontloaded...
Dennis WeigtSep 19, 20225 min readOptional Rules –Focus Rules – House RulesAs already stated by Alisdair HERE, the dark eye provides some rules in addition to the base ruleset, called optional and focus rules....
Alisdair SmithSep 19, 20223 min readA newcomers first impressions of the RulesI thought I'd start with a short post on my first impressions of the game. Let’s not bandy words, it looked dense. This might be...