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Alisdair Smith
Oct 19, 20226 min read
Looking at the Mechanics #2: Combat
So last time I talked about TDE mechanics, I talked about how it does an excellent job of supporting games that are not combat focused,...
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Alisdair Smith
Oct 6, 20222 min read
Looking at the Mechanics #1
The Dark Eye is a pretty well rounded-game compared to many other TRPGs, particularly when compared to something like Dungeons & Dragons....
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Karsten
Sep 21, 20222 min read
NPCs in TDE
When I use NPCs in TDE they come in a variety of flavours from the limited stat block as a combat or skill obstacle without even a name...
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Dennis Weigt
Sep 20, 20224 min read
Character Creation in the Dark Eye, not as intimidating as it might look.
Character generation in The Dark Eye might feel a bit intimidating at the first look. And truth be told, the game is a bit frontloaded...
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Dennis Weigt
Sep 19, 20225 min read
Optional Rules –Focus Rules – House Rules
As already stated by Alisdair HERE, the dark eye provides some rules in addition to the base ruleset, called optional and focus rules....
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Alisdair Smith
Sep 19, 20223 min read
A newcomers first impressions of the Rules
I thought I'd start with a short post on my first impressions of the game. Let’s not bandy words, it looked dense. This might be...
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